Severn Temple Covenant
An
Ars Magica saga set in 12th century England
Main
Covenant
Magi
Treasury
Library
Storerooms
Guest rooms
Spring
Labs
Barracks
Graveyard
History
Journal
Other texts
Tribunal
Surrounding area
Mynydd
Myddyn
Faerie areas
Magical creatures
Infernal areas
House rules
Maps
Covenant
maps
Dean maps
Other maps
What's new?
Message board
1152 AD
Background
Set in the bleak fens of Norfolk, Narwold is a spring covenant that has survived transition from the Normandy Tribunal into Stonehenge. Originally set up as a challenge to the authority of Stonehenge, it was incorporated after a Grand Tribunal ruling. The magi of Narwold were fined a queen of vis by Praeca Eloria, which they failed to pay on time. The covenant itself is a fairly simple affair. A single, stone tower houses the sancti of the magi. The grogs and covenfolk live in wooden buildings, though the covenant now has a stone wall surrounding it. It has discovered a variety of vis sites in the vicinity of the covenant, though the fens and marshland present a natural hazard to it's collection.
Recent History
The covenant has good connections into the South East of England, including contacts in London. A trade agreement with Carrion Moor has allowed both covenants to exploit the markets of the southern ports of England. The magi have discovered a cave network a few miles from the covenant, which they are keen to exploit. However, the caves are guarded by spirits that possess any grogs they attempt to send in.
Visitor's library
There is no visitor's library, but the magi are eager to exchange knowledge with other covenants.
|
Cr 8 |
An 6 |
Ig 12 |
|
In 9 |
Aq 10 |
Im 5 |
|
Mu 3 |
Au 4 |
Me 8 |
|
Pe 7 |
Co 5 |
Te 2 |
|
Re 10 |
He 3 |
Vi 7 |
Major vis sources
Aquam, Herbam and Terram.