Severn Temple Covenant
An Ars Magica saga set in 12th century England


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Magical Texts

Severn Temple's magical library has expanded significantly over the past few years. Only three sets of magical texts survived the destruction of the previous incarnation of the covenant. Now there are several volumes on every one of the Arts. The other books were either traded for with other covenants or scribed by the new Magi. The books are all in good condition, having not suffered from the water damage that affected the mundane library.

Creo

15

Original Severn Temple Text

Intellego

14

Original Severn Temple Text

Muto

9

Scribed by Ruaridh

Perdo

19

Scribed by Audacia

Rego

10

Original Severn Temple Text

 

Animal

10

Scribed by Idris & Lothar

Aquam

8

Original Severn Temple Text

Auram

11

Scribed by Jean and Ruaridh

Corporem

14

Original Severn Temple Text

Herbam

7

Original Severn Temple Text

Ignem

12

Original Severn Temple Text

Imagonem

14

Original Severn Temple Text

Mentem

18

Original Severn Temple Text

Terram

8

Obtained from Scarfell

Vim

15

Original Severn Temple Text


Spells

The covenant spell library is also growing. Many spells have been bound into related collections with a few others written on separate pieces of parchment, and stored in scroll cases.

Miscellaneous Spells

Selected Helpful Incantations: Aelfwin

The Physician's Art: Aelfwin

Assorted Magics of Destruction: Audacia

Spells to Aid the Traveller: Ruaridh

Spells for Mastery over the Undead: Audacia

Enchantments that Ward: from Blackthorn

Magics of the Human Mind: Ruaridh

The Book of the Magus Defended: Ruaridh

Spells of Perception and Revelation: Ruaridh

Magics for use against the Dead: Ruaridh

Applications of Elemental Forms: Varsavia

Magics for Defence Against Arms: Idris

Principles of the Detection of Truth and Magic: Petrus

The Book of the Aegis: Petrus

Potent Magics for Control: Jean de Caen

Magics for Scrying: Antonius

Enchantments for Concealment and Disguise: Ruaridh

Controlling the Essence of Art: Petrus

Magics which relate to Aurae: Silaxias of Bonisagus

Spells for Track and Road: Daffyd

Simple Applications of Fire and Air: Radulfus

Magics for Controlling Spirits and Beasts: Radulfus

Grimoire of Water Magics: Beortmaer

Magics of Changing: Beortmaer

Destruction of the Bodily Form: recovered from Audacia's sanctum

Winds of Silence: recovered from Audacia's sanctum

Gifts of the Giant: Cormoran

The Forester's Tome: Theo

Original Spell Tomes:

Spells from the libraries at Durenmar: Dialectica

Spells from the libraries at Carrion Moor

Spells of Personal Enhancement: Cormoran

Enchantments of the Mind: Dialectica

Spells from the libraries of Solis Castle

* water damaged versions of these spells are also available.

** Side effect: the caster gains the intuition and appetite of a raven.

A list of unique spells invented by the Magi of Severn Temple can be found here.

 

 

Magical library