Severn Temple Covenant
An Ars Magica saga set in 12th century England


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Current Vis Stores

Creo
17
Animal
0
Ignem
12
Intellego 2
Aquam
16
Imagonem
4
Muto
1
Auram
0
Mentem
1
Perdo
0
Corporem
6
Terram
0
Rego
5
Herbam
6
Vim
8

35 pawns owed as Tribunal tithe for 1192 AD (10 He, 5 Aq and 20 Ig put aside already).

Magic Items

The Magi have found or created several magic items during their time at Severn Temple, though a few have since been lost. They are listed below. In addition, some of the Magi possess personal items.

Giant's heart. Contains 5 pawns of Corporem vis, but may also be useful for magical research.

Giant's Staff of Blades. Recovered by Cormoran from the body of giant he slew in the fens, this fearsome weapon comprises a stout staff in which several sharp swords have been embedded, hilt first.

An Loinge Slan (Save the Stricken Ship [ReAq 20]; near/sun, six uses per day). Carved from a piece of driftwood washed up on the banks of the Severn, this staff allows the captain of the Severn Boar to prevent water rushing into the ship should the hull be breached. Although the enchantment will eventually fade, it is designed to give enough time to make more mundane repairs.

Virga Fulgaris (Cascade of Lightning [CrAu 45]; far range; 24 uses per day; aimed +0; penetration +55; +45 damage; randomly jumps to another target within seven paces each round, losing +5 damage each time; unknown side effect involving the weather). Crafted by Moravius in return for a large amount of the covenant's vis, this item was originally commission to aid the Magi of Severn Temple against the werewolves in the forest near Mynydd Myddyn.

The Bell of Watchfulness (Invisible Eye Revealed [InVi 35], constant, near). Crafted as an aid to the security of council meetings this bell will ring if any attempt to scry on the concilium.

Ruaridh's hammer (Rock of Viscid Clay [MuTe 15] twice per day). An otherwise unremarkable stonemason's tool, this hammer has the power to soften rock and stone, allowing it to be worked with relative ease. The enchantment wears off when the sun next sets or rises, and the material returns to its former hardness.

Black torc. The Magi recovered a torc made of smooth black metal from Radulfus' sanctum. Petrus' investigations have revealed that it is a device used for warding spirits, though given the nature of its former owner, it is perhaps unsurprising that no one has volunteered to try it on.

Clifford's Continuous Clarifier (Sift the Shifting Sand [ReTe 10] continuous). Sifts sand to remove impurities. Very useful for glassblowing.

Tegid Foel's Gift. After almost eating the covenant of an entire seasons food supplies while enjoying their hospitality, the dark fae knight somewhat surprised the magi by giving them the gift of a dagger and scabbard as thanks. The scabbard contains 3 Animal vis and the blade itself 5 Terram, but the items are inherently magical also, with the Dagger being of great weight and quality with a pemanently keen edge (+1 Dam, +1 Atk). The further properties of the scabbard are yet to be investigated.

Tegid Foel's 2nd Gift. Once again as a reward for the covenant's hospitality the fae knight presented the magi with a gift. This time it was of a Half Helm made of bone. While it's properties have not yet been determined it contains 5 pawns of Terram vis.

Petrus' Dagger (Rend the Mystic Veil [ReVi 30] Unlimited Uses). Enchanted by Petrus this dagger is used to Rend the Magic Veil by drawing its blade firmly down throught the air.

Shortsword * (unknown powers). Discovered at Swallowcliff covenant by Madoc.

Antonius' amulet (Circular Ward Against Demons [ReVi 25]; 24 uses per day).

Saddle of the Steed Created (Conjuring the Swift Retreat [CrAn 35]; 3 times per day). 45 levels of space remaining

Silver ring * (Intuition of the Forest, The Trackless Step, Eyes of the Treacherous Terrain, True Sight of the Air; 24 times per day). Discovered in the ruins of Swallowcliffe. Bears the crest of House Diedne.

Garius' Wand (Ball of Abyssal Flame [CrIg 35]; +30 damage; 24 times per day; far range; vis can be used to extend range to sight; penetrates at +84; restricted to Astrius, Aelfwin, Theo, Garius and Jordael). Created by Garius to assist covenant defence. On loan to Astrius.

Comoran's pearl. Protects against poison and disease. Currently at the bottom of the covenant's well.

Two Lamps of Protecting Light (Illuminate the Darkened Room [CrIg 20]; creates light in and banishes all shadows from a room-sized area; constant duration). Created by Astrius to bathe a room once used by Radulfus for diabolic rituals in constant light and to light Turold's former sanctum.

Cuick Calbh. (Catch the Rushing Waters [ReAq15]; draws water into it at Near range; 2 uses per day). This bucket, which is adorned by celtic carvings, was crafted by Tiarnan to make collecting the waters of the Boar Tide easier for those who wish to avoid the onrushing deluge.

The Covenant Bell. (Ring of Piercing Sound [MuIm 15]; 24 uses per day). The bell was created by Cormoran to warn of intruders, most notably Ieuan. The enchantment was needed to esnure that the ring carries far enough to reach the Magi and grogs, as the magical aura at Severn Temple tends to deaden sounds.

Circle of Spirits' Manifestation. ([MuMe 30]; 2 uses per day). Enchanted by Dialectica, this flagstone set in the floor of the Council Chamber causes any spirits with Magical Might of 30 or less to become visible if they step on it.

Gem of the Earth's Furnace. Presented to the Council by Sir Turold on behalf of Gofannon on the occasion of the hundredth anniversary of the covenant's refounding, this gem glows with a light that can pierce even the darkest cave or hall.

Two Rings of the Deep. (Intuition of the Open Seas [InAq 10]; 1 use per day). Enchanted by Tiarnan, these rings assist understanding of the currents of the seas. One is worn by the captain of the Severn Boar; the other remains in the treasury and is typically used by Magi travelling on long sea journeys.

Dialectica's silver ring. Properties unknown.

Dialectica's glove. A glove made for a woman's left hand stiched with fine silver thread. Properties unknown.

* hidden in the wall of the treasury.

Potions and Poisons

7 potions that act as a (Sun duration) preventative against the poison of giant spiders. Also acts as an anti-venom.

6 small bottles of paste that smeared on a weapon have the effect of 'The Wound that Weeps'

1 pot of a musky balm that act as the spell 'Soothe the Pains of the Beast' that have had vis invested.

2 bottles of black powder that can be poured onto a dead body with an effect akin to 'Awaken the Slumbering Corpse'

1 dose of the antidote to the Curse of the Waiting Death (PeCo 40 - Herbalistic), a poison whereby the drinker has a day and a night to receive an antidote or they die at dusk.

8 potions of Leap of Homecoming.

2 potions of the Chirurgeon's Healing Touch (vis invested).

1 potion of the Unicorn's Touch (vis invested).

14 potions of Gentle Touch of the Purified Body (2 with vis invested).

6 potions of Gift of the Bear's Fortitude.

Lost items

Amulet of the Airy Messenger (Transform to Swift [MuCo (An, Au) 35; 2 uses per day). Purchased by Cormoran and donated to the covenant, this amulet was usually worn by Giraldus.

 

Magical resources